(FTF) On the second day of war it is clear that the Axis are on the run, cut in half with their main forces they are fighting for their lives. Wehrmacht decided to go for the Zeelands in the beginning of the campaign and beat their heads against the wall of Antwerp while the Allies encircled Luxembourg and took more and more links in the center and then managed to advance on all fronts bout the north. One thing is sure thou, the Allies have yet to make a mistake this campaign and the Axis alot of thinking to do.
Badger77, Commander in Chief commented on the total failure of the OKW plan to take the Zeelands: " The key to helping this break apart was the players holding north and the guys in the south getting that foothold on Bitburg."
Cornered Rat Jammyman explained his view in The Barracks: " There is One Factor and One Factor alone that helped the Axis win alot durng the first 6 years of the game. British couldn't move through French towns and vise versa for the French moving through the British towns.
Heck, i've seen Orders passed down to hit one country only and drive them back because the two countrys couldn't fight as One Team. those who know me know i have stated for a very long time that when ever this changed in the game that the Allied Team would open a can of Whoop A$$ and that the Axis Team would be fighting for thier lives.
Look at how the game has Changed since the Allied Countrys have been able to move and occupy the same towns. this Change has allowed the Allied side to fight as One Team. this reason alone In My Honest Opinion is what has made the Allied Team a very Feared Foe and has evened up the playing field. so lets all face the Truth, the Axis Team Exploited that flaw in the game mechanics and i was a Guilty of it as was every other Axis Officer. not the equipment, not the tiers, but the inability of the Allied Team to work as a Team and One Unified orgaisation. Period!"
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